![]() Making it easier to get physically realistic results, e.g. WHAT IS EDGE BLENDING IN BITMAPS CALLED UPDATEThe last major update to materials was in 2016, so it was time for an overhaul here. These three words contain a whole world of improvements for you – amazing varnishes, incredible fabrics, eye popping car paints, stunning glass, and much more! New Physical Material The new Physical Material in action Arpit Pandey – 3ds Max Support RepresentativeĬorona Renderer 7 for 3ds Max was released 2 weeks ago, you can read about it on the blog post.Aram Avetisyan – 3ds Max Support Representative.Kristýna Heřmanová – Junior Quality Assurance Specialist.Ondřej Valsa – Sales Support Specialist.Erik Veselý – Senior Software Developer.Should you have any issues, please let us know. These should all be as close to invisible for you as we can make them, so there is no specific list of changes – we just wanted to give you a heads up in case you spot any subtle differences. If you want to get up to speed with the changes, be sure to register now! Updates to the ticketing and purchasing systemīehind the scenes, over the next few months we’ll be making some updates to our ticketing and purchasing systems. This is something new we hope to do with every release – in a few weeks, on August 18th at 6pm CEST, we’ll be hosting a live webinar where we will discuss the new features in Corona Renderer 7, both for 3ds Max and Cinema 4D. …and much more, see below for all the new features, improvements, and updates. ![]()
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